One way that I did it for venturers (should work for a bunch of patrols as well):
A dry-lock container, gps, tongue depressors, stickers, glue and notebook for each patrol, material for stamps/stencils, ...
- Train the boys in using the GPS and marking way-points. Be clear about property boundaries and "no go" areas.
- Have each patrol assemble a cache, the swag will be tongue depressor totems colored with the patrol symbols. (Needless to say, if your scouts are good at mass-producing some other craft, have at it!) Include a notebook.
- Have each patrol make a stamp or stencil. (For signing the other patrols' notebooks.)
- Each patrol, then gets an index card and a GPS and hides their cache. They write their patrol name, the coords., and a hint on the index card.
- They come back to your HQ. First patrol turns their card in and gets the card of the next patrol to come in, etc ...
- Patrols hunt the cache on the card they pick up from HQ. Pick up swag. Stamp the notebook, and return for another card.
- HQ can get a little crazy toward the end while patrols wait for the return of a card for a cache they haven't found.
- The goal is to end the day with swag from each patrol, and a stamp from every other patrol in your patrol's cache notebook.
You can usually get in a couple of rounds of hide-and-seek throughout the day.
The stamps should be prepared the day before (hint: wood carving MB). If you'd rather not go with stamps and notebooks, you could try having the patrols make "drop-off" swag, but that gets confusing.
Pro tip: have spare batteries and back-up GPS!
Edited by qwazse, 13 September 2017 - 09:15 AM.