Does anyone know of a series of challenges or levels, kind of like advancement ranks, for developing teamwork and leadership? I'm thinking of something like start off easy with lead your patrol in a cheer and keep rising to the point of leading a district wide event.
There are two reasons I ask. First, scouts are coming less prepared for these skills than they used to. They seem to think teamwork means everyone does the same thing together. I don't see many kids playing pickup sports games anymore so the idea that the catcher can't do the first baseman's job is a new idea. The other reason is that advancement has become too important. The result is scouts is more about advancement than what it should be and venturing is just withering.
Leadership skills are currently taught in an ad hoc way but outdoor skills have a very well defined program. It starts easy and gets harder. There is lots of recognition for progress. Why not apply that to leadership and teamwork? Think of how much time it takes to learn all the T-FC skills and MBs and compare that to how much time is spent training on leadership and there's a huge mismatch. NYLT takes a week and is about the highest level of leadership development and the idea of getting to FC in a week is ridiculous. I'm not talking about spending all that time in a class room, but just spending more time moving up and leading more difficult situations.
We do our own ad-hoc development but one thing we have started on is that the NSP is around long enough for scouts to learn teamwork. The reason I started this is that I noticed it's much easier to get this across to 11 year old scouts than 14 year old scouts. 11 year olds are more willing to try and fail than 14 year olds. Peer pressure for a 14 year old is much worse than for an 11 year old and so fear of failing at doing one's part pushes 14 year olds away from teamwork more than 11 year olds. Why have a duty roster when we can just all do it together? The idea that time might be important is hard to get across. Anyway, I can imagine it's even harder for a crew to deal with these problems.
I put this in the venturing forum because it seems like a more critical problem for venturing. A troop that doesn't have good scout leadership and teamwork can always just let the adults take over. It's not good but that's what seems to happen. The crews I've seen have less opportunity for this so they just seem to fold.